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Game			: Unreal Tournament - Fuhrpark 3edition


Prefab
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Title                   : Skyfighter
Version                 : 1.0
Release Date            : 27. 07. 2001
Filename                : Skyfighter
Author                  : Tobias "Dobe" Kraus
Email Address           : 1Dobe@gmx.net
Web Page                : none
Description             : Prefab Brushed to Import into UnrealEd2

Where to get this prefab: Fuhrpark 3edition
Other levels by author  : nothing released yet
Additional Credits to   : Titanus for his help


Construction
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Editor Used    : UnrealEd2
Known Bugs     : little bugs by wings
Build Time     : about 2 days
System Tested  : Duron 800, 256 MB RAM, G-Force 2

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Textures Used
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Rain.utx
City.utx


Installation
------------
Installing Prefabs (taken from a prefab-description by Wolf):

1- To install a prefab simply open the .zip and extract the .t3d file 
   into any directory. Remember where. 
2- Open UnrealEditor.
3- Creat a simple cube room, make it fairly large (512 X 512 X 512).
4- Go to the "Browse" menu in the upper right corner. Select 
   "Textures."
5- Load the Texture pack(s) indicated in the .txt file that comes in 
   the prefab.zip.

   <This is important if you want to see the object with it's original 
   textures. IF you don't do this UnrealEd will use the currently 
   selected texture or the default texture>.

6- On the menu bar at the top of the editor window go to Brush, 
   Import...
7- Find the directory you unzipped the prefab into and double click 
   the prefab.
8- Now a window will pop up that says "Import a Brush" in the title.

   Make sure the "Solid mesh" and "Keep Original Polgons Intatct" are 
   both checked. Then click "OK".

9- "ADD" then brush to your world.
10- Rebuilt Geometry and Viola'! You're prefab is now there for your 
    map-making enjoyment! 
